Haspelknecht: The Ruhr Valley is a board game set in the early days of coal mining in the Ruhr Valley in Germany. Players take on the role of miners, who must dig tunnels to reach the coal seam and then haul the coal back to the surface. The game is played over a period of four years, and each player must try to make the most money from their mines. The game is for two to five players and takes about two hours to play.
The game board is a map of the Ruhr Valley, and each player has a miner meeple that they move around the map. The map is divided into squares, and each square represents a different part of the Ruhr Valley. There are four different kinds of squares, and each kind of square has a different effect on the game.
Coal squares are the most important kind of square in the game. When a player's miner meeple lands on a coal square, they can either start mining that square, or they can buy a share in that square. If a player owns a share in a coal square, they get a share of the coal that is mined from that square. shares can be bought and sold between players, and players can have multiple shares in the same square.
Tunnel squares are the second most important kind of square in the game. When a player's miner meeple lands on a tunnel square, they can start digging a tunnel. Tunnels must be dug from one square to another, and they allow players to move their miner meeples around the map more quickly. Players can only have one tunnel, and they can only dig one tunnel per turn.
Bridge squares are the third most important kind of square in the game. When a player's miner meeple lands on a bridge square, they can start building a bridge. Bridges must be built from one square to another, and they allow players to move their miner meeples around the map more quickly. Players can only have one bridge, and they can only build one bridge per turn.
River squares are the fourth and final kind of square in the game. When a player's miner meeple lands on a river square, they can either cross the river or they can buy a share in that square. If a player owns a share in a river square, they get a share of the coal that is mined from that square. shares can be bought and sold between players, and players can have multiple shares in the same square.
The game is played over a period of four years, and each year is divided into four seasons. Each season, players take turns performing one of four actions: mining, hauling, buying, or selling. When it is a player's turn, they can either take one of these actions, or they can pass. If a player takes an action, they can either take that action once, or they can take that action multiple times. However, if a player takes an action multiple times, they must pay a penalty for each additional time they take that action.
Mining is the first action, and it is the most important action in the game. When a player mines, they take coal from the coal square that their miner meeple is on and add it to their personal supply. If a player doesn't have a miner meeple on a coal square, they can't mine that square. Players can only mine one coal square per turn, but they can mine multiple coal squares in a single turn if they have multiple miner meeples.
Hauling is the second action, and it is used to move coal from the coal square that a player's miner meeple is on to a adjacent square. Players can only haul coal if they have a miner meeple on a coal square, and they can only haul coal to an adjacent square. Players can only haul one coal square per turn, but they can haul multiple coal squares in a single turn if they have multiple miner meeples.
Buying is the third action, and it is used to buy shares in coal squares and river squares. When a player buys a share, they pay the price of the share to the bank and add the share to their personal supply. Players can only buy shares in squares that their miner meeple is on, and they can only buy one share per turn. However, players can buy multiple shares in a single turn if they have multiple miner meeples.
Selling is the fourth and final action, and it is used to sell shares in coal squares and river squares. When a player sells a share, they remove the share from their personal supply and receive the price of the share from the bank. Players can only sell shares in squares that their miner meeple is on, and they can only sell one share per turn. However, players can sell multiple shares in a single turn if they have multiple miner meeples.
The game ends after four years, and the player who has the most money is the winner. Money is earned by mining coal and selling shares. Coal is worth money when it is mined, and shares are worth money when they are sold. The game also includes a number of events that can happen during the game, which can either help or hinder the players.
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