Mercury Island (Isla Calavera in Spanish) is a board game created by Xavier García and published by Devir in 2005. The game is for two to four players and takes about an hour to play. It is recommended for ages 10 and up. Mercury Island is a game of strategy and adventure in which players take on the role of one of four treasure hunters searching for the fabled lost city of El Dorado. The island is divided into four quadrants, each with its own unique terrain and challenges. Players must use their wits and cunning to navigate the island, overcome obstacles, and find the treasure before their opponents do. The game is played on a board that represents the island of Mercury. The board is divided into four quadrants, each with its own unique terrain. There are also two tracks on the board, one for day and one for night. The game is played in rounds, with each round representing one day or night on the island. At the beginning of each round, players roll a die to determine which quadrant of the island they will explore. They then take turns moving their figures around the board, using the terrain to their advantage. When a player encounter an obstacle, they must roll a die to see if they can overcome it. If they fail, they must move back to the start of the obstacle. The first player to reach the treasure and return to the start space wins the game. Mercury Island is a fun and challenging game that is perfect for family game night. It is a great way to spend an evening with friends and family, and it is sure to provide hours of entertainment.
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